2, 3, 11 and 12 are Point numbers instead of come-out Craps/Yo outcomes. That gives the Pass/Come side ten possible traveled Point numbers.
TURN BETS ON/OFF controls eligible Place, Buy and Hardway action. OFF wagers stay parked on the layout and do not win or lose until they are turned back ON. OFF may remain in effect across consecutive rolls. The NUMBER BETS status above the dice shows the live state.
An established Pass Line and traveled Come bets cannot simply be pulled down. Pass Odds and Come Odds are removable before a roll.
Pass Odds and Come Odds pay the true mathematical odds for their Point. Odds may be added up to 5× the associated flat Pass or Come wager.
| NUMBER | TRUE ODDS | PLACE | BUY |
|---|---|---|---|
| 2 / 12 | 6 to 1 | 11 to 2 | 6 to 1 less 5% commission on the wager, charged on wins |
| 3 / 11 | 3 to 1 | 11 to 4 | 3 to 1 less 5% commission on the wager, charged on wins |
| 4 / 10 | 2 to 1 | 9 to 5 | 2 to 1 less 5% commission on the wager, charged on wins |
| 5 / 9 | 3 to 2 | 7 to 5 | 3 to 2 less 5% commission on the wager, charged on wins |
| 6 / 8 | 6 to 5 | 7 to 6 | 6 to 5 less 5% commission on the wager, charged on wins |
| BET | PAYOUT / RULE |
|---|---|
| Pass / traveled Come | 1 to 1 flat |
| Field | 2 = 2:1 • 12 = 3:1 • 3/4/9/10/11 = 1:1 |
| Hard 4 / 10 | 7 to 1 |
| Hard 6 / 8 | 9 to 1 |
| Any Craps (C) | 7 to 1 |
| Eleven (E) | 15 to 1 |
| Hop doubles / mixed | 30 to 1 / 15 to 1 |
| Horn | 2/12 = 30:1 • 3/11 = 15:1 on winning quarter |
| Small / Tall / All | 30 to 1 / 30 to 1 / 150 to 1 |
Select PLACE or BUY, then click a number. If one family already owns that number, clicking the numbered spot continues adding to that existing family.
Drag a removable wager/chip downward off its betting box to take it down and refund it. Established contract wagers reject the pull-down.
Refunds the most recent eligible bet placement. Locked contract wagers cannot be undone.
Clears and refunds everything currently removable. Locked contract bets stay on the table.
Rebuilds eligible bets from the previous roll when they are currently allowed and you have enough credits.
PRESS ACTIVE adds one selected-chip unit to each active number bet. PLACE ACROSS builds Place wagers across 2–6 and 8–12.
Eligible number bets can remain on the layout while turned OFF. They do not win or lose until turned back ON. The NUMBER BETS status above the dice shows the current state.
Turns game sound on or off. This setting controls game audio and does not affect gameplay or payouts.
Adds $500 in play credits when the control is available. SewiousCrapless uses play credits only; no purchase or real-money wagering is involved.
Probability reminder: roll-history counters and prior outcomes never make a future dice result “due.” They are descriptive stats only.