SewiousWood • Fictional-credit simulation
Craps vs Crapless Craps
Traditional Craps and Crapless Craps use the same two-dice table structure, but the come-out roll changes what can happen to Pass Line and Come wagers. SewiousCrapless keeps the modes separate so you can choose the ruleset you want to learn.
Key differences
| Topic | Traditional Craps | Crapless Craps |
|---|---|---|
| Come-out Pass Line | 7 or 11 wins; 2, 3, or 12 loses; 4, 5, 6, 8, 9, or 10 establishes the point. | 7 wins; every other total establishes the point. |
| Point numbers | 4, 5, 6, 8, 9, 10. | 2, 3, 4, 5, 6, 8, 9, 10, 11, 12. |
| Come wager | Initial 7 or 11 wins; 2, 3, or 12 loses; a point number travels. | Initial 7 wins; every other total travels. |
| Place and Buy | Available on six point numbers. | Available across all ten Crapless numbers. |
| Lay | Available on 4, 5, 6, 8, 9, and 10. | Not offered in this simulator. |
| Shared table features | Pass odds, Come odds, Field, Hardways, proposition bets, ATS, fictional bankroll, and working/off controls. | |
Which guide should you read?
Use the traditional Craps rules for the six-point game or the Crapless Craps rules for the ten-point game. You can also visit the traditional Craps overview or Crapless Craps overview. When you are ready to use a table, choose traditional Craps or Crapless Craps through Adult Access.
SewiousCrapless uses fictional credits only. There are no deposits, cash-outs, real-money wagers, or prizes of real-world value. Casino rules and payouts can vary; these pages describe the rules used by this simulator.